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Ftr player error ox80080005
Ftr player error ox80080005








Strangely enough, the M41 hitbox has crewmembers listed as pieces of armor (which, again, is not good, as the poor guys will cause shell detonations, damage to the healthpool and all other kinds of weird stuff). Notice anything strange? That’s right, the odd white bricks, that aren’t there in the visual model. TLDR: forgetting to add armor zones is bad.Īnother strange thing is the armor model of the American M41 artillery (in 9.3, it will be renamed to M41 HMC to make the name different from the M41 Walker Bulldog). Then there is the issue where that area will not actually ricochet a shell when getting fired at from the front and instead it lets it pass into the vehicle (potentially damaging the turret rotator mechanism when fired from the front, let alone the crewman under the hatch). I am sure you can imagine why that is not a good thing. In this case, the shell will pass straight into the tank and will detonate deep inside. An armor plate, that nominally has 0mm will register as a hit with AP shells and, more importantly, it will make a HE shell detonate (if the plate has more than 0mm thickness, the armor is also considered when calculating the damage done to the vehicle (if the shell does not penetrate). You might ask what the problem is with that – after all, it’s not like the RhB has much armor anyway. Yup, there is a hole where the hatch should be (and no, this is not intentional, if it was supposed to simulate a thin sheet of hatch, there would be a zone of 0 armor). Notice the closed hatch on the upper hull.Īnd this is the hitbox of the same spot (different angle for better view).

ftr player error ox80080005

This is the frontal hull of the RhB Waffenträger.

#Ftr player error ox80080005 Patch#

Remember the “lol we left half of Panzer 38t armor missing” bug, that was fixed a patch later? Well… the developers did it again, on a smaller scale though.








Ftr player error ox80080005